Description |
The DirectDraw Surface (.dds) file format is used for storing textures and cubic environment maps, both compressed and uncompressed. This makes the format useful for storing DXTn compressed data used in GPUs and consoles like the Playstation 3 and Xbox 360. |
Nearly all digital cameras have the option to save images in JPEG format. The JPEG format supports 8 bits per color (red, green, and blue) and produces relatively small file sizes. The compression when not too severe does not detract noticeably from the image. But JPEG files can suffer generational degradation when repeatedly edited and saved. Photographic images may be better stored in a lossless non-JPEG format if they will be re-edited in future, or if the presence of small 'artifacts' is unacceptable. It is however the best format for internet publishing in most cases. |